Thursday, 27 October 2011

Google's Android

Android is an operating system for mobile devices such as smartphones and tablet computers. It is developed by the Open Handset Alliance led by Google.
Google purchased the initial developer of the software, Android Inc., in 2005. The unveiling of the Android distribution on November 5, 2007 was announced with the founding of the Open Handset Alliance, a consortium of 84 hardware, software, and telecommunication companies devoted to advancing open standards for mobile devices. Google released most of the Android code under the Apache License, a free software license. The Android Open Source Project (AOSP) is tasked with the maintenance and further development of Android.
Android consists of a kernel based on the Linux kernel, with middleware, libraries and APIs written in C and application software running on an application framework which includes Java-compatible libraries based on Apache Harmony. Android uses the Dalvik virtual machine with just-in-time compilation to run compiled Java code.[16] Android has a large community of developers writing applications ("apps") that extend the functionality of the devices. Developers write primarily in a customized version of Java. There are currently approximately 300,000 apps available for Android, from a total of 500,000 apps over the life of Android. Apps can be downloaded from third-party sites or through online stores such as Android Market, the app store run by Google.
Android was listed as the best-selling smartphone platform worldwide in Q4 2010 by Canalys with over 190 million Android devices in use by October 2011.


Google APIs Add-On


Google APIs Add-On is an extension to the Android SDK development environment that lets you develop applications for devices that include Google's set of custom applications, libraries, and services. A central feature of the add-on is the Maps external library, which lets you add powerful mapping capabilities to your Android application.
The add-on also provides a compatible Android system image that runs in the Android Emulator, which lets you debug, profile, and test your application before publishing it to users. The system image includes the the Maps library and other custom system components that your applications may need, to access Google services (such as Android C2DM). The add-on does not include any custom Google applications. When you are ready to publish your application, you can deploy it to any Android-powered device that runs a compatible version of the Android platform and that also includes the custom Google components, libraries, and services.






Acquisition by Google


Google acquired Android Inc. in August 2005, making Android Inc. a wholly owned subsidiary of Google Inc. Key employees of Android Inc., including Andy Rubin, Rich Miner and Chris White, stayed at the company after the acquisition. Not much was known about Android Inc. at the time of the acquisition, but many assumed that Google was planning to enter the mobile phone market with this move.




Post-acquisition development


At Google, the team led by Rubin developed a mobile device platform powered by the Linux kernel. Google marketed the platform to handset makers and carriers on the premise of providing a flexible, upgradable system. Google had lined up a series of hardware component and software partners and signaled to carriers that it was open to various degrees of cooperation on their part.
Speculation about Google's intention to enter the mobile communications market continued to build through December 2006. Reports from the BBC and The Wall Street Journal noted that Google wanted its search and applications on mobile phones and it was working hard to deliver that. Print and online media outlets soon reported rumors that Google was developing a Google-branded handset.[34] Some speculated that as Google was defining technical specifications, it was showing prototypes to cell phone manufacturers and network operators.
In September 2007, InformationWeek covered an Evalueserve study reporting that Google had filed several patent applications in the area of mobile telephony.




Open Handset Alliance


On November 5, 2007, the Open Handset Alliance, a consortium of several companies which include Broadcom Corporation, Google, HTC, Intel, LG, Marvell Technology Group, Motorola, Nvidia, Qualcomm, Samsung Electronics, Sprint Nextel, T-Mobile and Texas Instruments unveiled itself. The goal of the Open Handset Alliance is to develop open standards for mobile devices. On the same day, the Open Handset Alliance also unveiled their first product, Android, a mobile device platform built on the Linux kernel version 2.6.
On December 9, 2008, 14 new members joined, including ARM Holdings, Atheros Communications, Asustek Computer Inc, Garmin Ltd, Huawei Technologies, PacketVideo, Softbank, Sony Ericsson, Toshiba Corp, and Vodafone Group Plc.




Licensing


With the exception of brief update periods, Android has been available under free and open source software licenses from October 21, 2008 until March 2011. Google published the source code for their Linux kernel changes under the GNU General Public License version 2, and the rest of the code (including network and telephony stacks) under the Apache License version 2.0. Google also keeps the reviewed issues list publicly open for anyone to see and comment.
The Open Handset Alliance develops the GPL-licensed part of Android, that is their changes to the Linux kernel, in public, with source code publicly available at all times. The rest of Android is developed in private, with source code released publicly when a major new version is released. Typically Google collaborates with a hardware manufacturer to produce a flagship device featuring the new version of Android, then makes the source code available after that device has been released.
In early 2011, Google chose to withhold the Android source code to the tablet-only Honeycomb release, creating a controversy over Google's commitment to open source with Android. The reason, according to Andy Rubin in an official Android blog post, was because Honeycomb was rushed for production of the Motorola Xoom,[46] and they did not want third parties creating a "really bad user experience" by attempting to put onto smartphones a version of Android intended for tablets. Google later confirmed that the Honeycomb source code would not be released until after it was merged with the Gingerbread release in Ice Cream Sandwich.
Even though the software is open source, device manufacturers cannot use Google's Android trademark unless Google certifies that the device complies with their Compatibility Definition Document (CDD). Devices must also meet this definition to be eligible to license Google's closed-source applications, including the Android Market.
In September 2010, Skyhook Wireless filed a lawsuit against Google in which they alleged that Google had used the compatibility document to block Skyhook's mobile positioning service (XPS) from Motorola's Android mobile devices.[50] In December 2010 a judge denied Skyhook's motion for preliminary injunction, saying that Google had not closed off the possibility of accepting a revised version of Skyhook's XPS service, and that Motorola had terminated their contract with Skyhook because Skyhook wanted to disable Google's location data collection functions on Motorola's devices, which would have violated Motorola's obligations to Google and its carriers.




Android version history


Android has seen a number of updates since its original release, each fixing bugs and adding new features. Each version is named, in alphabetical order, after a dessert.




Recent releases


2.3 Gingerbread refined the user interface, improved the soft keyboard and copy/paste features, improved gaming performance, added SIP support (VoIP calls), and added support for Near Field Communication. Android 2.3 Gingerbread is the latest Android version that is available to phones.
3.0 Honeycomb was a tablet-oriented release which supports larger screen devices and introduces many new user interface features, and supports multicore processors and hardware acceleration for graphics. The first device featuring this version, the Motorola Xoom tablet, went on sale in February 2011.
3.1 Honeycomb, released in May 2011, added support for extra input devices, USB host mode for transferring information directly from cameras and other devices, and the Google Movies and Books apps.
3.2 Honeycomb, released in July 2011, added optimization for a broader range of screen sizes, new "zoom-to-fill" screen compatibility mode, loading media files directly from SD card, and an extended screen support API. Huawei MediaPad is the first 7 inch tablet to use this version 
4.0 Ice Cream Sandwich, announced on October 19, 2011, brought Honeycomb features to smartphones and added new features including facial recognition unlock, network data usage monitoring and control, unified social networking contacts, photography enhancements, offline email searching, and information sharing using NFC.

Android has a large community of developers writing applications (“apps”) that extend the functionality of the devices. There are currently over 200,000 apps available for Android. Android Market is the online app store run by Google, though apps can also be downloaded from third-party sites. Developers write primarily in the Java language, controlling the device via Google-developed Java libraries.


The unveiling of the Android distribution on 5 November 2007 was announced with the founding of the Open Handset Alliance, a consortium of 80 hardware, software, and telecom companies devoted to advancing open standards for mobile devices. Google released most of the Android code under the Apache License, a free software and open source license.


The Android open-source software stack consists of Java applications running on a Java-based, object-oriented application framework on top of Java core libraries running on a Dalvik virtual machine featuring JIT compilation. Libraries written in C include the surface manager, OpenCore media framework, SQLite relational database management system, OpenGL ES 2.0 3D graphics API, WebKit layout engine, SGL graphics engine, SSL, and Bionic libc. The Android operating system, including the Linux kernel, consists of roughly 12 million lines of code including 3 million lines of XML, 2.8 million lines of C, 2.1 million lines of Java, and 1.75 million lines of C++.


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